Card Type: Warband
Version: FK
Creature Type: Ninja
Rank: Minion
Product Module: FK Core Set
Model Size: Small
Play Mode: Explore
Gender: Masculine
Attributes
Strength:
Armor:
Will:
Dexterity:
Offense
true
false
false
false
Defense
false
true
false
false
Keywords:
Stealth
Actions targeting a model with stealth reduce their Range by 3, to a minimum of 1.
Abilities:
Poisoned Weapons
Cost: 1
Action
Type: Support
Attribute: Attack
AUGMENT, Aura 3, All Ninja gain POISON.
Wind Walk
Cost: 2
Action
Type: Support
Attribute: Attack
AUGMENT, Wave 3, Move Madoushi and all ninja in the area up to 3 squares, using the rules for Fly. Ninja moved by Wind Walk must end their move within 3 squares of the same Madoushi.
Flavor Text: All clans possess the mystics known as madoushi. In some clans, they are revered as sages, alchemists and healers. Other clans regard them as witches, and tolerate them with barely concealed mistrust and fear. Whether they are revered or reviled, all madoushi are able to harness the powers native to the lands of their clan. With training, study, and mediataion, a madoushi learns to draw from the lines of Ki that race through the landscape, summoning the very elements to do their bidding.