Clan Fire Shrine Madoushi FK

    Clan Fire Shrine Madoushi FK

    Card Type: Warband
    Version: FK
    Creature Type: Ninja
    Rank: Minion
    Product Module: FK Core Set
    Model Size: Small
    Play Mode: Explore
    Gender: Masculine
    Movement: 6
    Actions: 2
    Attributes
    Strength:
    Armor:
    Will:
    Dexterity:
    Offense
    true
    false
    false
    false
    Range
    1
    0
    0
    0
    Attributes
    2B
    1ST
    2R
    3B
    Defense
    false
    true
    false
    false
    Health: 2
    Potions: 0
    Skulls: 2
    Bits: 8 Bit
    Affinity:
    Ruby


    Keywords:
    Stealth
    Actions targeting a model with stealth reduce their Range by 3, to a minimum of 1.

      Abilities:
      Poisoned Weapons
      Cost: 1
      Action
      Type: Support
      Attribute: Attack
      AUGMENT, Aura 3, All Ninja gain POISON.
        Wind Walk
        Cost: 2
        Action
        Type: Support
        Attribute: Attack
        AUGMENT, Wave 3, Move Madoushi and all ninja in the area up to 3 squares, using the rules for Fly. Ninja moved by Wind Walk must end their move within 3 squares of the same Madoushi.

          Flavor Text: All clans possess the mystics known as madoushi. In some clans, they are revered as sages, alchemists and healers. Other clans regard them as witches, and tolerate them with barely concealed mistrust and fear. Whether they are revered or reviled, all madoushi are able to harness the powers native to the lands of their clan. With training, study, and mediataion, a madoushi learns to draw from the lines of Ki that race through the landscape, summoning the very elements to do their bidding.