Emerald Slime FK

    Emerald Slime FK

    Card Type: Creep
    Version: FK
    Product Module: FK Core Set
    Play Mode: Arcade
    Solo Statline
    Actions: 1
    Strength: 0
    Range: 1
    Gang Statline
    Actions: 0
    Strength: 0
    Range: 0
    Affinity:
    Emerald


    Gang Size: 1
    Creep Monster: Emerald Slime
    Card Type: Slime
    Rank: Creep
    Model Size: Small
    Gender: Neither
    Movement: 5
    Actions: 1
    Armor 0
    Keywords:
    Insignificant
    If a Hero is on the same dungeon tile as a model with Insignificant it may be activated in addition to any other monsters that are activated during the Consul Turn. A model may not draw a loot card for destroying a model with Insignificant.
      Invader
      When a model uses an action with Invader remove the model from play and place it on the target Hero's card. The Invader model may not voluntarily leave the Hero. The Hero suffers the effects of the Invader action as long as the Invader model remains on their card. Only the affected Hero may target or destroy Invader models on their card. The Invader is always considered in range. The Invader cannot be affected by area effects.
        Emerald Glop
        A Hero with an Emerald Slime on its card may not benefit from Emerald equipment.
          Flavor Text: Remarkably congenial, Emerald Slimes are giggling chatterboxes. Regaling Heroes with grand tales of "glorp-glug-splurrr-slorp," "blurb-grupple-glog-blarr," and the classic, "bloob-blub-blablablup." Granted, these are direct translations, so no Hero actually knows what they are saying, but they seem friendly enough.