Shadow Tower 2.0

    Shadow Tower 2.0

    Card Type: Warband
    Version: 2.0
    Creature Type: Spawning Point
    Rank: Spawning Point
    Product Module: 2.0 Core Set
    Model Size: Small
    Play Mode: Explore
    Gender: Error
    Movement: 0
    Actions: 0
    Attributes
    Strength:
    Armor:
    Will:
    Dexterity:
    Offense
    false
    false
    false
    false
    Range
    0
    0
    0
    Attributes
    1ST
    Defense
    false
    true
    false
    false
    Health: 3
    Potions: 0
    Skulls: 0
    Bits: Start
    Affinities:
    Citrine
    Ruby


    Keywords:
    Immune: Status Effects
    A model that is Immune: Status Effects can never suffer the negative effects of status effects. If a model that is suffering a status effect gains Immune: Status Effects remove all status effect tokens immediately.
      Spawning Pool
      1x Shadow Tower (Spawning Point)
      1x Tower Stalker
      2x Tower Blackblade
      3x Tower Arbalist
        Stealth
        Actions targeting a model with Stealth reduce their Range by 3, to a minimum of 1.
          Stealth Aura
          Monsters with RUBYAFFINITY that are within two squares of a model with Stealth Aura gain Stealth.

            Abilities:

            Flavor Text: When the Dark Realm breached the light of Crystalia, it tore a rent between the two worlds known as the Nether Rifts. Much of the land which was lost to the newly formed Nether Rifts was of the Fae Wood. As the rifts opened, entire villages and cities of deeproot elves were swallowed by the Dark Realm. Forced to survive within the cold darkness of the Dark Consul's domain, the elves became dark reflections of what they once were. Twisted by the corrupting influence of shadow, they became vile and villainous, a scourge upon all of Crystalia.