Card Type: Warband
Version: 2.0
Creature Type: Spawning Point
Rank: Spawning Point
Product Module: 2.0 Core Set
Model Size: Large
Play Mode: Explore
Gender: Error
Attributes
Strength:
Armor:
Will:
Dexterity:
Offense
false
false
false
false
Defense
false
true
false
false
Keywords:
Immune: Status Effects
A model that is Immune: Status Effects can never suffer the negative effects of status effects. If a model that is suffering a status effect gains Immune: Status Effects remove all status effect tokens immediately.
Pack Mentality
Monsters within two squares of a model with Pack Mentality may move two squares after a model on the same tile finishes moving due to Pack Hunter.
Spawning Pool
1x Howler Stone (Spawning Point)
1x Gnoll Pack Leader
1x Gnoll Ranger
2x Gnoll Warriors
2x Gnoll Hunters
Abilities:
Flavor Text: Gnolls are wholley creatures of the Dark Realm. Petty, cruel, and savagely cunning, massive packs of gnolls prowl throughout the Shadowlands of the Dark Realm. When the Dark Consul shattered the divide between the realms of Light and Dark, the gnolls were slow to emerge. Instead, the cunning creatures began to prey upon the weakened fiefdoms within the Dark Realm. Only as the gnolls' power grew did they venture through the Nether Rifts into Crystalia.
In Crystalia, gnolls behave much as they did within the Dark Realm. Stalking the shadows, they isolate and destroy weak prey. The inhospitable Frostbyte Reach provide perfect shelter for this mentality. Within its snowcapped peaks the gnolls find solitude and safety, where they can rest and plot their next incursion.