Card Type: Warband
Version: 2.0
Creature Type: Spawning Point
Rank: Spawning Point
Product Module: 2.0 Core Set
Model Size: Large
Play Mode: Explore
Gender: Error
Attributes
Strength:
Armor:
Will:
Dexterity:
Offense
false
false
false
false
Defense
false
true
false
false
Keywords:
Hex
A model suffering Hex discards the highest result rolled anytime it makes an offense roll.
Hex Aura
Monsters with RUBYAFFINITY that are within two squares of a model with Hex Aura gain Hex.
Immune: Status Effects
A model that is Immune: Status Effects can never suffer the negative effects of status effects. If a model that is suffering a status effect gains Immune: Status Effects remove all status effect tokens immediately.
Spawning Pool
1x Cursed Knight (Spawning Point)
1x Grobbit Deathlord
2x Skull Squawk
4x Moorland Militia
Abilities:
Flavor Text: Where the Fae Wood meets the Glauerdoom Moor is a particularly dread location. Here, the trees bend and twist, the branches clasping and tearing at any who pass. Beneath these wicked boughs there are the Cursed Knights of the Moorlands. Forsaking the Forgotten King, these twisted Chimera have fallen under the thrall of the dragon Nightsong the Eternal. Vicious and brutal, they enact their undead Lord's will with unflinching cruelty.