Harvest Sack 2.0

    Harvest Sack 2.0

    Card Type: Warband
    Version: 2.0
    Creature Type: Construct
    Rank: Minion
    Product Module: 2.0 Core Set
    Model Size: Small
    Play Mode: Explore
    Gender: Either
    Movement: 5
    Actions: 2
    Attributes
    Strength:
    Armor:
    Will:
    Dexterity:
    Offense
    true
    false
    false
    false
    Range
    1
    0
    0
    0
    Attributes
    2R
    1B
    0ST
    1B
    Defense
    false
    true
    false
    false
    Health: 2
    Potions: 0
    Skulls: 2
    Bits: 8 Bit
    Affinity:
    Amethyst


    Keywords:
    Fire
    A model suffering Fire suffers one wound during its upkeep.
      Flammable
      When a model with Flammable is targeted by an action that causes FIRE, the Flammable model suffers FIRE even if it wins the defense roll.
        Throw X
        When using an action with Throw, choose one friendly adjacent model. Move that model a number of squares up to the value of X, using the rules for Push. If the model moves to a square that is adjacent to another model, it immediately stops moving. Every model it stops adjacent to, friendly or enemy, suffers an offense roll of +1B per square the model moved.

          Abilities:
          Out of the Corn
          Cost: 2
          Action
          Type: Support
          Attribute: Attack
          AUGMENT, All Harvest Goons in play immediately perform one basic melee attack.
            Pumpkin Toss
            Cost: 1
            Action
            Type: Support
            Attribute: Strength
            AUGMENT, Throw 4

              Flavor Text: Stumbling along behind the Goons, the Harvest Sacks use their long pitch forks to haul off the fallen and wounded to stitch together new friends! Gotta make hay while the moon still shines!