Tengu 2.0

    Tengu 2.0

    Card Type: MiniBoss
    Version: 2.0
    Creature Type: Tengu
    Rank: MiniBoss
    Product Module: 2.0 Core Set
    Model Size: Small
    Play Mode: Explore
    Gender: Error
    Movement: 6
    Actions: 3
    Attributes
    Strength:
    Armor:
    Will:
    Dexterity:
    Offense
    true
    false
    false
    false
    Range
    1
    0
    0
    0
    Attributes
    2B
    1B 1G
    1ST 2R
    3B
    Defense
    false
    true
    false
    false
    Health: 7
    Potions: 0
    Skulls: 4
    Bits: Super
    Affinities:
    Citrine
    Ruby


    Keywords:
    Bane
    A model suffering Bane discards the highest result rolled anytime it makes a defense roll.
      Fire
      A model suffering Fire suffers one wound during its upkeep.
        Fly
        A model with Fly treats difficult terrain, chasm, and structure squares as open squares. All non-blessing tile effects in those squares are ignored. Structure squares do not block line of sight to or from models with Fly.
          Hubris
          When making a Melee Attack, a model with Hubris gains +1B STR for every equipment card equipped on its target.

            Abilities:
            Curse of Gold, The
            Cost: 2
            Action
            Type: Offense
            Attribute: Attack
            6MA, +1R WILL if the target has two equipped items suffers BANE, if it has more than two equipped items it suffers BANE and FIRE.
              Curse of Drink, The
              Cost: 1
              Action
              Type: Support
              Attribute: Armor
              Wave 8, WILL vs DEX, Heroes must discard all potion tokens.
                Curse of Coin, The
                Cost: 2
                Action
                Type: Offense
                Attribute: Strength
                1SW, the target suffers one additional wound for each PRINCESSCOIN on its card.

                  Flavor Text: For centuries, the Tengu have bartered or traded their magical and martial skill to the competing clans of Kagejima. Sometimes they do so for gold, for more offerings at their shrines, or for shiny baubles. Other times the requests are more unusual, such as whispers of love from a beautiful woman, the first wail of a newborn, or thirty stems of saffron.