Card Type: Boss
                    
                    
                        Version: 2.0
                    
                 
                
                    
                        Creature Type: Gnome
                    
                    
                        Rank: Boss
                    
                    
                        Product Module: 2.0 Core Set
                    
                 
                
                    
                        Model Size: Large
                    
                    
                        Play Mode: Explore
                    
                    
                        Gender: Masculine
                    
                 
             
            
            
                
                    Attributes
                            Strength: 
                    Armor: 
                    Will: 
                    Dexterity: 
                 
                
                    Offense
                            false
                    false
                    false
                    true
                 
                
                
                    Attributes
                    4R
                    2G
                    3B
                    2R 2G
                 
                
                    Defense
                            false
                    true
                    false
                    false
                 
             
            
            
            
            
                
            
            
            
                Keywords:
        
            
            Burrow
            
            
            A model with Burrow may move through walls, and treats difficult terrain and structure squares as open squares.  All non-blessing tile effects in those squares are ignored.
            
         
        
            
            Charge
            
            
            When a model with Charge uses a Lance area effect, after resolving all other effects of the Lance, the model may be placed in any unoccupied square that was affected by the Lance for free.
            
         
        
            
            Immune: Immobile
            
            
            A model with Immune: Immobile ignores and immediately removes all counters and/or the affects of Immobile.
            
         
        
            
            Immune: Status Effects
            
            
            A model that is Immune: Status Effects can never suffer the negative effects of status effects.  If a model that is suffering a status effect gains Immune: Status Effects remove all status effect tokens immediately.
            
         
        
            
            Knockdown
            
            
            A model suffering Knockdown may not move or perform any other action until it spends one action point or all of its movement points to remove the Knockdown token.
            
         
        
            
            Massive Damage
            
            
            When an offensive action with Massive Damage inflicts a wound, it inflicts two wounds instead.
            
         
        
            
            Run Down
            
            
            Once per activation, a model with Run Down may move onto the same square as an enemy model. The enemy model suffers Compel 2 and one wound.
            
         
                
            
            
                Abilities:
         
            
            Juggernaut
            
            
            
                Cost: 1
            
                     
            
            Action
            
                     
            
            
                Type: Offense
            
            
            
                Attribute: Strength
            
            
            
            0SW, Lance 4, Charge, this action affects models regardless of LOS.
         
         
            
            Fragmentation Shell
            
            
            
                Cost: 1
            
                     
            
            Action
            
                     
            
            
                Type: Offense
            
            
            
                Attribute: Dexterity
            
            
            
            10MI, Burst 2, KNOCKDOWN.  This model must discard a crystal shell token from a square it occupies in order to take this action
         
         
            
            Concussion Shell
            
            
            
                Cost: 1
            
                     
            
            Action
            
                     
            
            
                Type: Offense
            
            
            
                Attribute: Dexterity
            
            
            
            10MI, Massive Damage.  This model must discard a crystal shell token from a square it occupies in order to take this action.