Card Type: Boss
Version: 2.0
Creature Type: Faerie
Rank: Boss
Product Module: 2.0 Core Set
Model Size: Large
Play Mode: Explore
Gender: Error
Attributes
Strength:
Armor:
Will:
Dexterity:
Offense
true
false
false
false
Attributes
3B 2G
2B 1G
2R 2G
3B 1G
Defense
false
false
false
false
Keywords:
Hex
A model suffering Hex discards the highest result rolled anytime it makes an offense roll. (Arcade: A monster suffering Hex reduces its STR by 1ST.)
Immobile
A model affected by Immobile may not move during its next activation.
Massive Damage
When an offensive action with Massive Damage inflicts a wound, it inflicts one additional wound.
Nom Nom Nom!
After a model with Nom Nom Nom! destroys a Naughtie, the model with Nom Nom Nom! Heals 2.
Shapeshift X
The model may Shapeshift into the model listed. Shapeshift rules are detailed in the rulebook.
You've Been Naughty
After an enemy model rolls a critical success against a model with You've Been Naughty, the enemy model Shapeshifts into a Naughtie (regardless of the number of wounds dealt by the critical). The Consul selects one Naughtie shapeshift card that is not already being used by a Hero. If all Naughtie shapeshift cards are in play, this ability has no effect. Heroes on Kringle's Nice List may not be shapeshifted in this way.
Abilities:
Into The Bag
Cost: 2
Action
Type: Offense
Attribute: Will
1MA, +1R WILL, IMMOBILE, HEX
Make Mischief
Cost: 1
Action
Type: Support
Attribute: Attack
10RANGE, target Naughtie performs three moves and one basic attack action, controlled by the Consul. Make Mischief may not target the same Naughtie more than once per turn.
Grabbing Stick
Cost: 2
Action
Type: Offense
Attribute: Strength
4SW, Compel 4, Massive Damage