Card Type: Boss
Version: 2.0
Creature Type: Faerie
Rank: Boss
Product Module: 2.0 Core Set
Model Size: Large
Play Mode: Explore
Gender: Error
Attributes
Strength:
Armor:
Will:
Dexterity:
Offense
true
false
false
false
Attributes
3B 2G
2B 1G
2R 2G
3B 1G
Defense
false
false
false
false
Keywords:
Hex
A model suffering Hex discards the highest result rolled anytime it makes an offense roll. (Arcade: A monster suffering Hex reduces its STR by 1ST.)
Immobile
A model affected by Immobile may not move during its next activation.
Massive Damage
When an offensive action with Massive Damage inflicts a wound, it inflicts one additional wound.
Nom Nom Nom!
After a model with Nom Nom Nom! destroys a Naughtie, the model with Nom Nom Nom! Heals 2.
Shapeshift X
The model may Shapeshift into the model listed. Shapeshift rules are detailed in the rulebook.
You've Been Naughty
After an enemy model rolls a critical success against a model with You've Been Naughty, the enemy model Shapeshifts into a Naughtie (regardless of the number of wounds dealt by the critical). The Consul selects one Naughtie shapeshift card that is not already being used by a Hero. If all Naughtie shapeshift cards are in play, this ability has no effect. Heroes on Kringle's Nice List may not be shapeshifted in this way.
Abilities:
Into The Bag
Cost: 2
Action
Type: Offense
Attribute: Will
1MA, +1R WILL, IMMOBILE, HEX
Grabbing Stick
Cost: 2
Action
Type: Offense
Attribute: Strength
4SW, Compel 4, Massive Damage
Make Mischief
Cost: 1
Action
Type: Support
Attribute: Attack
10RANGE, target Naughtie performs three moves and one basic attack action, controlled by the Consul. Make Mischief may not target the same Naughtie more than once per turn.