Valerie Duval 2.0

    Valerie Duval 2.0

    Card Type: Hero
    Version: 2.0
    Creature Type: Human
    Product Module: 2.0 Core Set
    Model Size: Small
    Play Mode: Default
    Gender: Feminine
    Movement: 7
    Actions: 3
    Attributes
    Strength:
    Armor:
    Will:
    Dexterity:
    Offense
    true
    false
    false
    false
    Range
    1
    0
    0
    0
    Attributes
    3B
    2B
    2B
    2R
    Defense
    false
    false
    false
    true
    Health: 5
    Potions: 1
    Affinity:
    Emerald


    Keywords:
    Berserk
    During its activation, a model with Berserk may make a single Melee Attack costing no action points.
      Heal
      A model affected by Heal may remove a number of wound tokens or a number of status effect tokens, in any combination, equal to the value of X.
        Massive Damage
        When an offensive action with Massive Damage inflicts a wound, it inflicts two wounds instead.
          Pounce
          Choose an enemy model anywhere within five squares and line of sight. Place the model with Pounce adjacent to this target, then make the offense roll as normal.
            Stealth
            Actions targeting a model with Stealth reduce their Range by 3, to a minimum of 1.
              Surefoot
              A model with Surefoot treats difficult terrain squares as open squares. All non-blessing tile effects in those squares are ignored.

                Abilities:
                Assassinate
                Cost: 3
                Action
                Type: Offense
                Attribute: Strength
                1SW, +2R STR, Massive Damage, Pounce
                  Can't Catch Me
                  Cost: 1
                  Action
                  Type: Offense
                  Attribute: Attack
                  1SW, Retreat
                    Refractive Mirage
                    Cost: 1
                    Action
                    Type: Support
                    Attribute: Strength
                    Place a crystal token on Valerie. Before Valerie makes a defense roll, she may remove one crystal token to automatically win the roll. This action may be taken once per turn.