Tusk Raider 2.0

    Tusk Raider 2.0

    Card Type: Hero
    Version: 2.0
    Creature Type: Dwarf
    Product Module: 2.0 Core Set
    Model Size: Small
    Play Mode: Default
    Gender: Masculine
    Movement: 5
    Actions: 3
    Attributes
    Strength:
    Armor:
    Will:
    Dexterity:
    Offense
    true
    false
    false
    false
    Range
    3
    0
    0
    0
    Attributes
    1B 1G
    2R
    1B
    2R
    Defense
    false
    true
    false
    false
    Health: 7
    Potions: 1
    Affinity:
    Citrine


    Keywords:
    Angry Walrus
    At the end of the Consul's power-up phase, the Consul rolls 1B. If no stars are rolled, nothing happens. If any stars are rolled, the Consul may move the model with Angry Walrus up to one square for each star rolled and then make a basic melee offensive action against any other member of the party in range (Arcade: the Hero's controller rolls and must move towards and attack the closest other friendly model if stars are rolled).
      Berserk
      During its activation, a model with Berserk may make a single Melee Attack costing no action points.
        Charge
        When a model with Charge uses a Lance area effect, after resolving all other effects of the Lance, the model may be placed in any unoccupied square that was affected by the Lance for free.
          Rage Musk
          If this potion is used, the Consul rolls 1R instead of 1B for Angry Walrus during the following Consul Turn.

            Abilities:
            Drag and Chomp
            Cost: 2
            Action
            Type: Offense
            Attribute: Attack
            MI6, +1R DEX, Pull 4, Then this model may make a basic melee offensive action against the target.
              Blubbery Doom, The
              Cost: 2
              Action
              Type: Offense
              Attribute: Strength
              0SW, Lance 6, Charge, +1R STR
                Rage-Inducing Musk
                Cost: 2
                Action
                Type: Offense
                Attribute: Strength
                0SW, Lance 6, Charge, +1R STR

                  Flavor Text: Each Tusk Raider must strike out on their own to harness their mount, and most simply never return. But the walrus is only loyal to its rider, and may turn on others who come too close.