Card Type: Hero
Version: 2.0
Creature Type: Dwarf
Product Module: 2.0 Core Set
Model Size: Small
Play Mode: Default
Gender: Masculine
Attributes
Strength:
Armor:
Will:
Dexterity:
Offense
true
false
false
false
Attributes
2R
2B 1R
2B 1R
1B
Defense
false
true
false
false
Keywords:
Grabby
A model that is adjacent to an enemy model with Grabby may not move.
Heal
A model affected by Heal may remove a number of wound tokens or a number of status effect tokens, in any combination, equal to the value of X.
Immune: Knockdown
A model with Immune: Knockdown ignores and immediately removes all counters and/or the affects of Knockdown.
Immune: Poison
A model with Immune: Poison ignores and immediately removes all counters and/or the affects of Poison.
Knockdown
A model suffering Knockdown may not move or perform any other action until it spends one action point or all of its movement points to remove the Knockdown token.(Arcade: A monster suffering Knockdown may not perform commands until the next Move command. Instead of moving it must remove the Knockdown token.)
Remedy
A model affected by Remedy removes all status effect tokens.
Slow
A model suffering Slow halves its movement points, rounding up.
Surefoot
A model with Surefoot treats difficult terrain squares as open squares. All non-blessing tile effects in those squares are ignored.
Abilities:
Grudge
Cost: 2
Action
Type: Offense
Attribute: Attack
1SW, +1R STR, Knockdown, Slow
Indignant Defense
Cost: 1
Action
Type: Support
Attribute: Strength
Augment, +1R ARM, Grabby
Fight Me
Cost: 1
Action
Type: Support
Attribute: Armor
Wave 2, WILL vs WILL, Pull 1
Bitterroot
Cost: 1
Potion
Type: Offense
Attribute: Will
Augment, Heal 1, Remedy