Card Type: Hero
Version: 2.0
Creature Type: Human
Product Module: 2.0 Core Set
Model Size: Small
Play Mode: Default
Gender: Masculine
Attributes
Strength:
Armor:
Will:
Dexterity:
Offense
true
false
false
false
Attributes
2R
2B 1R
3B
2B
Defense
false
true
false
false
Affinities:
Citrine
Sapphire
Keywords:
Fire
A model suffering Fire suffers one wound during its upkeep.
Heal
A model affected by Heal may remove a number of wound tokens or a number of status effect tokens, in any combination, equal to the value of X.
Holy
A model with Holy may reroll a single dice when making offensive actions against undead, demons, or nether models.
Knockdown
A model suffering Knockdown may not move or perform any other action until it spends one action point or all of its movement points to remove the Knockdown token.(Arcade: A monster suffering Knockdown may not perform commands until the next Move command. Instead of moving it must remove the Knockdown token.)
Abilities:
Smite
Cost: 2
Action
Type: Offense
Attribute: Attack
1SW, +1R STR, Knockdown, Fire
Iron Halo
Cost: 1
Action
Type: Support
Attribute: Strength
AUGMENT, Aura 3, +1B ARM
Elixir
Cost: 1
Potion
Type: Offense
Attribute: Armor
AUGMENT, Heal 3
Flavor Text: The divine paladins of the Goddess are champions against the spreading darkness. Powerful warriors and healers. They serve as a bright beacon of hope--a rallying cry--of the Goddess, driving back the shadow and reclaiming Crystalia for all her children.