Card Type: Hero
Version: 2.0
Creature Type: Human
Product Module: 2.0 Core Set
Model Size: Small
Play Mode: Default
Gender: Either
Attributes
Strength:
Armor:
Will:
Dexterity:
Offense
true
false
false
false
Attributes
2B 1R
2R
3B
1B 1R
Defense
false
true
false
false
Keywords:
Charge
When a model with Charge uses a Lance area effect, after resolving all other effects of the Lance, the model may be placed in any unoccupied square that was affected by the Lance for free.
Knockdown
A model suffering Knockdown may not move or perform any other action until it spends one action point or all of its movement points to remove the Knockdown token.(Arcade: A monster suffering Knockdown may not perform commands until the next Move command. Instead of moving it must remove the Knockdown token.)
Surefoot
A model with Surefoot treats difficult terrain squares as open squares. All non-blessing tile effects in those squares are ignored.
Abilities:
Breakthrough
Cost: 2
Action
Type: Offense
Attribute: Strength
0SW, Lance 4, Charge
Trample
Cost: 2
Action
Type: Offense
Attribute: Strength
0SW, Wave 1, KNOCKDOWN
Defender's Draught
Cost: 1
Potion
Type: Support
Attribute: Armor
Augment, Aura 1, Heroes in the area may reroll one die when making a defense roll.
Flavor Text: Royal Knights are military masters without peer. Trained in all manner of warfare, and atop powerful destriers, they are the shining tip of the King's spear. But to be a Royal Knight means more than mere strength in arms. A Royal Knight must also be true in heart and spirit. They must pledge to a life of chivalry and devotion to Crystalia, so that its people might never suffer under the yoke of the Dark Consul.