Princess Amethyst 2.0

    Princess Amethyst 2.0

    Card Type: Hero
    Version: 2.0
    Creature Type: Human
    Product Module: 2.0 Core Set
    Model Size: Small
    Play Mode: Default
    Gender: Feminine
    Movement: 6
    Actions: 3
    Attributes
    Strength:
    Armor:
    Will:
    Dexterity:
    Offense
    true
    false
    false
    false
    Range
    1
    0
    0
    0
    Attributes
    2B
    2B
    2R
    3B
    Defense
    false
    true
    false
    false
    Health: 5
    Potions: 2
    Affinity:
    Amethyst


    Keywords:
    Fire
    A model suffering Fire suffers one wound during its upkeep.
      Ice
      A model suffering Ice may not use unique actions.
        Illusionary Double
        When a model with Illusionary Double suffers a wound, place one crystal token on its card. It may never have more than one crystal token. When the model is affected by an action that requires a defense roll, it may remove one crystal token to automatically win the roll.
          Potion Master
          A model with Potion Master may drink one additional potion during its activation.
            Remedy
            A model affected by Remedy removes all status effect tokens.

              Abilities:
              Deadly Illusion
              Cost: 2
              Action
              Type: Support
              Attribute: Attack
              DANGEROUS, Wave 2, WILL vs WILL, FIRE
                Illsionary Maze
                Cost: 1
                Action
                Type: Support
                Attribute: Attack
                DANGEROUS, Wave 2, Compel 3
                  Eye Drops
                  Cost: 1
                  Potion
                  Type: Support
                  Attribute: Will
                  AUGMENT, +1B WILL, Remedy

                    Flavor Text: The fifth born princess, Amethyst is heralded as the child of prophecy. Yet Amethyst is uncomfortable in the spotlight that her birth thrust upon her. Gentle and shy, she rarely laughs, yet her smile can chase the shadows from a room with its brilliance. With her natural aptitude for sorcery, she spins elaborate illusions to entertain her parents and siblings; conjuring vivid tales of ancient myths to the delight of all.