Outcast Vampyr 2.0

    Outcast Vampyr 2.0

    Card Type: Hero
    Version: 2.0
    Creature Type: Undead
    Product Module: 2.0 Core Set
    Model Size: Small
    Play Mode: Default
    Gender: Masculine
    Movement: 6
    Actions: 3
    Attributes
    Strength:
    Armor:
    Will:
    Dexterity:
    Offense
    false
    false
    true
    false
    Range
    0
    3
    0
    Attributes
    2B
    3B
    3B
    3B
    Defense
    false
    true
    false
    false
    Health: 5
    Potions: 1
    Affinity:
    Amethyst


    Keywords:
    Fly
    A model with Fly treats difficult terrain, chasm, and structure squares as open squares. All non-blessing tile effects in those squares are ignored. Structure squares do not block line of sight to or from models with Fly.
      Heart Attack
      When making an offense roll, a model with Heart Attack counts any hearts rolled as two hearts.
        Hunger
        When a model with Hunger rolls a Heart, no other model may benefit from its effect unless the model with Hunger is not suffering any wounds.

          Abilities:
          Taste of You, A
          Cost: 2
          Action
          Type: Offense
          Attribute: Will
          1MA, +1R WILL, Place a crystal token on the target if this action succeeds. The next time the target activates, discard the token and this model controls the target's first action of the activation.
            Dance of the Dead, The
            Cost: 2
            Action
            Type: Offense
            Attribute: Dexterity
            0MI, Wave 1, POISON
              Look Into My Eyes
              Cost: 1
              Action
              Type: Support
              Attribute: Will
              DANGEROUS, 6RANGE, WILL vs WILL, Compel 6
                Essence of Vampire
                Cost: 1
                Potion
                Type: Support
                Attribute: Attack
                Augment, Whenever this model deals a wound, it Heals 1.

                  Flavor Text: Baron Von Drakk is not a fan of other vampires. In order to remain in his good graces they must show total obedience to his whims. While such deference can reap great rewards, more headstrong vampires seek alternate paths to achieve the glory they so rightfully deserve. A small few even attempt to tread the Hero's path. They are rarely welcome warmly. Thus the Guild du Vampyr was formed in an effort at rebranding. It has found surprising success with the more shadowy heoric elements. They're even considering frachising.