Card Type: Hero
Version: 2.0
Creature Type: Chimera
Product Module: 2.0 Core Set
Model Size: Small
Play Mode: Default
Gender: Either
Attributes
Strength:
Armor:
Will:
Dexterity:
Offense
false
false
false
true
Defense
false
true
false
false
Keywords:
Fly
A model with Fly treats difficult terrain, chasm, and structure squares as open squares. All non-blessing tile effects in those squares are ignored. Structure squares do not block line of sight to or from models with Fly.
Pounce
Choose an enemy model anywhere within five squares and line of sight. Place the model with Pounce adjacent to this target, then make the offense roll as normal.
Read The Wind
A model with Read The Wind may roll 1G when the party clears all activation tokens. Keep this die on the Hero's card and discard it next time activation tokens are cleared. After dice are rolled by any Hero for any reason, this model may discard the die to add it to the roll.
Abilities:
Cutting Wind, The
Cost: 2
Action
Type: Offense
Attribute: Attack
0MI, Wave 1
Death From Above
Cost: 2
Action
Type: Offense
Attribute: Strength
1MI, +1R DEX, Pounce
Swoop In
Cost: 1
Action
Type: Support
Attribute: Armor
Augment, Select another Hero, regardless of range or line of sight. The selected Hero and this Hero trade places on the dungeon.
Egg Soup
Cost: 1
Potion
Type: Support
Attribute: Will
Fly, +1B DEX
Flavor Text: Kiji is a quiet and composed member of the Ondori clan. He has always felt a connection to nature, often claiming he could smell change coming on the winds. One day this sense led him to a young warrior named Momotaro who was on a quest to Devil Island. The Ijin there had stolen many precious artifacts from Kiji's people and he felt that fate had sent him Momotaro to help retireve what rightfully belonged to Clan Ondori.