Card Type: Hero
Version: 2.0
Creature Type: Undead Human
Product Module: 2.0 Core Set
Model Size: Small
Play Mode: Default
Gender: Either
Attributes
Strength:
Armor:
Will:
Dexterity:
Offense
true
false
false
false
Defense
false
true
false
false
Keywords:
Corpse Stench
When a model with Corpse Stench suffers damage, all adjacent enemy models suffer Slow.
Immune: Status Effects
A model that is Immune: Status Effects can never suffer the negative effects of status effects. If a model that is suffering a status effect gains Immune: Status Effects remove all status effect tokens immediately.
Spawn Kill
When an enemy model spawns within range, this model may immediately make a melee attack against it.
Abilities:
Destroy Their Coffins
Cost: 2
Action
Type: Offense
Attribute: Attack
2SW. This action deals two additional wounds against Spawning Points.
Unfeeling Gloom
Cost: 1
Action
Type: Support
Attribute: Strength
AUGEMENT, Aura 3, Immune: Status Effects.
Necromancer's Bane
Cost: 1
Potion
Type: Support
Attribute: Armor
AUGEMENT, Spawn Kill.
Flavor Text: While most necromancers sever the intellect from their creations, a few risen are allowed to retain their knowledge and even personalities. Typically this is so they can serve as lieutenants, mages, or fulfill other skilled necessities in the necromancer's plan. Occasionally this backfires, and a Gloomborn Champion is born. Former Heroes, Gloomborn Champions fight free of the necromancer's control and escape their enslavement.