Card Type: Hero
Version: 2.0
Creature Type: Shapeshift
Product Module: 2.0 Core Set
Model Size: Large
Play Mode: Default
Gender: Either
Attributes
Strength:
Armor:
Will:
Dexterity:
Offense
true
false
false
false
Attributes
2B 1R
2R
1B 1R
2B
Defense
false
true
false
false
Keywords:
Berserk
During its activation, a model with Berserk may make a single Melee Attack costing no action points.
Hex
A model suffering Hex discards the highest result rolled anytime it makes an offense roll. (Arcade: A monster suffering Hex reduces its STR by 1ST.)
Immobile
A model affected by Immobile may not move during its next activation.
Knockdown
A model suffering Knockdown may not move or perform any other action until it spends one action point or all of its movement points to remove the Knockdown token.(Arcade: A monster suffering Knockdown may not perform commands until the next Move command. Instead of moving it must remove the Knockdown token.)
Shapeshift X
The model may Shapeshift into the model listed. Shapeshift rules are detailed in the rulebook.
Abilities:
Bear Charge
Cost: 2
Action
Type: Offense
Attribute: Strength
1SW, +1R STR, Knockdown
Bear Hug
Cost: 2
Action
Type: Offense
Attribute: Strength
1SW, Hex, Immobile
Flavor Text: Skilled druids can assume the form of many different woodland creatures, both large and small. The form of a raging Totem Ursos--a mighty bear-like creature filled with nature's wrath--is a particular favorite for those who must face the Dark Consul's minions in battle.