Challenge of Flame, The 2.0

    Challenge of Flame, The 2.0

    Card Type: Plot Card
    Version: 2.0
    Product Module: 2.0 Core Set
    Power-Up:
    Plot: Place a crystal token adjacent to two dungeon exits in the last tile. A Hero may remove one of these tokens by taking an Interact action while sharing a square with the token. Once all of these tokens are removed from play, discard this card.

    At the start of every Consul Turn, every Hero suffers FIRE.
    Flavor Text: The halls and chambers of the Midnight Tower have been riddled with traps over the years. Step on the wrong tile, and you may find yourself dodging jets of flame until you can get to the lever to turn them off.