Skullbat 1.0

    Skullbat 1.0

    Card Type: Warband
    Version: 1.0
    Creature Type: Undead Bat
    Rank: Denizen
    Product Module: Von Drakk Manor
    Model Size: Small
    Play Mode: Explore
    Gender: Either
    Movement: 6
    Actions: 1
    Attributes
    Attack:
    Armor:
    Will:
    Dexterity:
    Offense
    true
    false
    false
    false
    Range
    1
    0
    0
    0
    Attributes
    1B
    0st
    2B
    2B
    Defense
    false
    true
    false
    false
    Health: 1
    Potions: 0
    Skulls: 1
    Bits: 8 Bit

    Keywords:
    Host
    When a model with HOST is spawned you may immediately place an additional model with Host in an empty, adjacent square. You may activate two models with Host for every skull value. Each model must fully complete its activation before the second is activated.
      Fly
      A model with Fly may ignore and move through squares containing enemy models, difficult terrain, and tile effects.
        Magic
        A model with Magic X may target a model up to X squares
        away. If a model is making an attack using Magic X they must use their
        WILL attribute when making their attack roll, unless specified otherwise.
          Insignificant
          When a model inflicts a wound in melee against a model with insignificant, that model may immediately make a free melee attack. Inflicting a wound on an insignificant model does not advance the Power Gauge.

            Abilities:
            Juxtapose
            Cost: 1
            Action
            Type: Support
            Attribute: Will
            WILL vs WILL. Target model suffers Vulnerable: Magic. Skullbat is destroyed (even if the action was unsuccessful).

              Flavor Text: When one dies in the moorlands it is customary to bury them head first. Failing that, it is practical to secure a good solid helmet on the deceased's head. One wouldn't want it to sprout wings and fly away after all