Burning Gel 1.0

    Burning Gel 1.0

    Card Type: Warband
    Version: 1.0
    Creature Type: Gel
    Rank: Denizen
    Product Module: Caveners of Roxor
    Model Size: Large
    Play Mode: Explore
    Gender: Either
    Movement: 6
    Actions: 2
    Attributes
    Attack:
    Armor:
    Will:
    Dexterity:
    Offense
    true
    false
    false
    false
    Range
    1
    0
    0
    0
    Attributes
    3B
    0st
    2B
    1B 1R
    Defense
    false
    true
    false
    false
    Health: 1
    Potions: 0
    Skulls: 2
    Bits: 8 Bit

    Keywords:
    Fire
    A model or effect with Fire places a Fire counter on any model it damages. A model suffering Fire takes one wound at the beginning of its activation every round until the Fire counter is removed. Wounds caused by Fire do not advance the Power Gauge.
      Immune: Fire
      A model with Immune: Fire ignores and immediately removes all counters and/or the affects of Fire.
        Vulnerable: Cold
        A model with Vulnerable: Cold targeted by Cold must discard the highest result rolled of any defense roll it makes against an ability with Cold.
          Splurt
          When Burning Gel is destroyed, before removing the model, place two Fire Gels into play in any adjacent empty squares.

            Abilities:
            Splash
            Cost: 2
            Action
            Type: Offense
            Attribute: Attack
            Range 6, Burst 1, +1R Attack

              Flavor Text: Born of fire, Burning Gels prefer to lurk in any fire they can find, hoping to ambush passersby. If no fire presents itself they are all too happy to start one themselves. Not being truly alive the only way to actually extinguish a Burning Gel is to stomp it into too many pieces for it to cause any more mischief.