Card Type: Warband
Version: FK
Product Module: FK Core Set
Solo Statline
Actions: 0
Strength: 0
Range: 0
Gang Statline
Actions: 0
Strength: 0
Range: 0
Gang Size: 1
Warband Monster: Grabby House
Card Type: Paired Spawning Point
Rank:
Model Size: Small
Gender: Neither
Movement: 0
Actions: 3
Armor 1
Keywords:
Immune: Status Effects
A model that is Immune: Status Effects can never suffer the negative effects of status effects. If a model that is suffering a status effect gains Immune: Status Effects remove all status effect tokens immediately.
Grabby Hands
Grants every monster with Sapphire affinity within 2 squares the Grabby ability.
Spawning Pool
2x Grabby House (Spawning Point)
1x Shamble Priest
2x Prowler
2x Pudge
6x Swampie
Cards:
Grave Robbers Gang
Rotters Gang
Flavor Text: While skeletons of the long dead are the most common undead terror to stalk the Glauerdoom Moor, the freshly deceased are also frequently disturbed from their eternal slumber to become zombies. Any will that a zombie may still retain its extinguished by the crushing madness of the Shamble Priest's desires.
Nursing old grudges, or merely indulging in insane fantasy, Shamble Priests drive shuffling herds of zombies into townships, wreaking terror and carnage. When homes are overrun they become new focal points of necromantic energy that the Shamble Priests use to spawn still more zombies and grow their horde.