Hoarfang 2.0

    Hoarfang 2.0

    Card Type: Boss
    Version: 2.0
    Product Module: 2.0 Core Set
    Play Mode: Arcade
    Solo Statline
    Actions: 4
    Strength: 3
    Range: 3
    Gang Statline
    Actions: 0
    Strength: 0
    Range: 0
    Affinity:
    Amethyst


    Gang Size: 1
    Boss Monster: Hoarfang
    Card Type: Dragon
    Rank: Boss
    Model Size: Huge
    Gender: Neither
    Movement: 6
    Actions: 12
    Armor 5
    Keywords:
    Crush
    A model with Crush gains Massive Damage if its target was suffering Ice when it was targeted.
      Fly
      A model with Fly treats difficult terrain, chasm, and structure squares as open squares. All non-blessing tile effects in those squares are ignored. Structure squares do not block line of sight to or from models with Fly.
        Frosty Imps
        When a model with Frosty Imps spawns, spawn Frost Imps within three squres of it until there are six Frost Imps in play.
          Ice
          A model suffering Ice may not use unique actions.
            Monstrous Size
            A model with Monstrous Size occupies NINE squares, and uses the rules for moving large based models. They may move through walls and treat structure squares as open squares. Any wall or structure square a model with Monstrous Size moves through is considered difficult terrain for the rest of the game; you may want to mark it with a crystal token as a reminder.
              Immune: Ice
              A model with Immune: Ice ignores and immediately removes all counters and/or the affects of Ice.
                Ice Wind
                Cost: 1
                Action
                Type: Offense
                Attribute: Will
                Wave 3, ICE
                  Glacial Shift
                  Cost: 0
                  Action
                  Type: Offense
                  Attribute: Strength
                  If this attack succeeds, this model Heals 1.
                    Tear to Pieces
                    Cost: 0
                    Action
                    Type: Offense
                    Attribute: Armor
                    +2ST STR, Massive Damage
                      Lashing Tail
                      Cost: 0
                      Action
                      Type: Support
                      Attribute: Will
                      AUGMENT, +1ST ARM