Card Type: Boss
Version: 2.0
Product Module: 2.0 Core Set
Solo Statline
Actions: 4
Strength: 3
Range: 3
Gang Statline
Actions: 0
Strength: 0
Range: 0
Gang Size: 1
Boss Monster: Hoarfang
Card Type: Dragon
Rank: Boss
Model Size: Huge
Gender: Neither
Movement: 6
Actions: 12
Armor 5
Keywords:
Crush
A model with Crush gains Massive Damage if its target was suffering Ice when it was targeted.
Fly
A model with Fly treats difficult terrain, chasm, and structure squares as open squares. All non-blessing tile effects in those squares are ignored. Structure squares do not block line of sight to or from models with Fly.
Frosty Imps
When a model with Frosty Imps spawns, spawn Frost Imps within three squres of it until there are six Frost Imps in play.
Ice
A model suffering Ice may not use unique actions.
Monstrous Size
A model with Monstrous Size occupies NINE squares, and uses the rules for moving large based models. They may move through walls and treat structure squares as open squares. Any wall or structure square a model with Monstrous Size moves through is considered difficult terrain for the rest of the game; you may want to mark it with a crystal token as a reminder.
Immune: Ice
A model with Immune: Ice ignores and immediately removes all counters and/or the affects of Ice.
Ice Wind
Cost: 1
Action
Type: Offense
Attribute: Will
Wave 3, ICE
Glacial Shift
Cost: 0
Action
Type: Offense
Attribute: Strength
If this attack succeeds, this model Heals 1.
Tear to Pieces
Cost: 0
Action
Type: Offense
Attribute: Armor
+2ST STR, Massive Damage
Lashing Tail
Cost: 0
Action
Type: Support
Attribute: Will
AUGMENT, +1ST ARM