Card Type: MiniBoss
Version: 2.0
Creature Type: Witch Centaur
Rank: MiniBoss
Product Module: 2.0 Core Set
Model Size: Large
Play Mode: Explore
Gender: Either
Attributes
Strength:
Armor:
Will:
Dexterity:
Offense
true
false
false
false
Attributes
1B 2R
2R
3R
2B
Defense
false
true
false
false
Keywords:
Animate Soul
Place a crystal token on target Hero. When the Hero is destroyed, if the model that placed the crystal is not in play, remove the crystal token to spawn the model that placed the crystsal adjacent to the Hero. The model spawned in this way suffers three wounds after being placed.
Hex
A model suffering Hex discards the highest result rolled anytime it makes an offense roll.
Knockdown
A model suffering Knockdown may not move or perform any other action until it spends one action point or all of its movement points to remove the Knockdown token.
Mob
When making a 0SW offensive action, a model with Mob adds +1B STR to its offense roll for every additional model with Mob that is in range of its target, up to +3B STR.
Raise
Replace target Bone Pile token with a model with the Bone Pile ability. If a model is in the same square as the Bone Pile token, Raise has no effect.
Surefoot
A model with Surefoot treats difficult terrain squares as open squares. All non-blessing tile effects in those squares are ignored.
Abilities:
Trample
Cost: 2
Action
Type: Offense
Attribute: Strength
0SW, Wave 1, KNOCKDOWN
Army of Bone
Cost: 0
Action
Type: Support
Attribute: Attack
Wave 3, Raise
Soul Shard
Cost: 2
Action
Type: Support
Attribute: Armor
RANGE3, Animate Soul. This action may only be taken once per game.