Card Type: Boss Challenge
Version: 2.0
Product Module: 2.0 Core Set
Trap: If there are no Spikers in play, ignore this. Otherwise, destroy the closest Spiker to The Guth and The Guth is placed adjacent to the spawning point icon in the first tile.
Then, the Guth performs the Unique command (regardless of whether there are Spikers in play).
Challenge: The dungeon boss gains +2ST ARM.